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THREE: |
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YOU SHOULD HAVE ABOUT 5-9 POINTS AND NOTHING OUTSIDE YOUR SUIT |
THE PROBLEMS:
RIGHT HAND OPPONENT OPENS ONE HEART
YOU HOLD
| HAND ONE
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BID 2S
IT JAMS THE ENEMY BIDDING ROOM IT POINTS TO THE LEAD IT CAN SUGGEST A SACRIFICE |

| HAND TWO
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BID 1S
WITH THE DIAMOND K ADDED TO YOUR HAND, YOU HAVE A SIMPLE OVERCALL RATHER THAN A PRE-EMPTIVE OVERCALL |

| HAND THREE
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PASS
YOUR SUIT IS TERRIBLE YOUR HIGH CARDS ARE ALL OUTSIDE YOUR SUIT PARTNER MAY SACRIFICE AGAINST A GAME THAT IS GOING DOWN |

| HAND FOUR
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YES YOU HAVE A DECENT SIX CARD SUIT AND 5-9 POINTS. HOWEVER, BIDDING THIS HAND AT THE THREE LEVEL IS INVITING A LARGE NEGATIVE NUMBER |

| HAND FIVE
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YOU HAVE A GREAT SUIT AND ARE SURELY SAFE AT THE THREE LEVEL |

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WE'VE PRESENTED HERE THE MODERN STYLE OF PRE EMPTIVE JUMP OVERCALLS. THIS WHAT YOU'LL MOST LIKELY MEET IN TODAY'S DUPLICATE WORLD AND WHAT MOST MODERN DAY PLAYERS PLAY |
1) SOME PAIRS PLAY THE JUMP OVERCALL AS INTERMEDIATE SHOWING 12-15 POINTS AND A GOOD SUIT. 2) SOME PLAY THEM AS STRONG SHOWING 16+ POINTS |
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SERIES |
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